From the course: Blender 2.8 UV Mapping
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Testing the texture size in Krita
From the course: Blender 2.8 UV Mapping
Testing the texture size in Krita
- [Instructor] Now let's bring in those textures that we downloaded. I'll go File and Open, and maybe, maybe this brick here. Let's give this a try. So there it is. I'm going to press Control + A and Control + C, and then I'll come back over to our Building tab with the UVs, and let's just press Control + V, and then let's come over here to our Transform tool so we can see it. There it is. I'm going to drag it down below the UVs, and then I'll press Shift and Click and drag it down so it's pretty small, oh, I did it again. I moved or rotated the canvas again. I need to go to View, Canvas, and Reset Canvas Rotation, there we go. I need to stop pushing the Shift key when I want to pan the view here in Krita. So if I grab this and move it over here, I'll hit Enter, and let's see what's going on here. It looks like this is still too big, so once again, I'll bring it down, and we really want to get the brick pretty small…
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Contents
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Beginning to UV map building 017m 32s
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Continuing to UV map building 019m 11s
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Finishing the UV map building 0111m 54s
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Using the stitch tool8m 3s
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Testing the texture size in Krita5m 54s
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Creating the color map for the building9m 50s
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Finishing the building textures9m 40s
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Creating materials and applying textures7m 25s
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