From the course: Blender: Interior Environments for Games
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Texture enhancing in Photoshop - Unity Tutorial
From the course: Blender: Interior Environments for Games
Texture enhancing in Photoshop
- [Voiceover] Now we've gone ahead and rendered out this fully composited and flattened texture for our game environment that we're almost ready to import into the Unity engine. But, before I do that, I want to apply some last-minute image adjustments and enhancements to the texture by putting that into Photoshop. What you can see in front of you here, are two files that are included in the course companion files. We have the Tex_Environment_Original.png file which you can see here. And this is also accompanied by the Texture_Environment_Final.png file. This final version is simply the result of our work at the end of this video and the original represents the starting point and what I want to do is to take this texture and put it into Photoshop and apply some adjustments to it. Overall, I think the texture is looking fine but there are still some adjustments and enhancements that we can make so I want to do that right now. So, I'm going to select this original texture here and just…
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Contents
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Texture enhancing in Photoshop7m 42s
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Exporting from Blender to Unity6m 28s
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Unity project creation and asset importing6m 38s
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Creating an environment material4m 28s
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Creating a prop material2m 41s
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Creating a skybox5m 20s
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Adding a first-person controller3m 11s
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Finalizing the project6m 48s
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