From the course: Creating a Finished Character Animation in Blender 2.9

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Time to render

Time to render - Blender Tutorial

From the course: Creating a Finished Character Animation in Blender 2.9

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Time to render

- [Instructor] Now that you've set up some lights, I highly recommend you go to your outliner and organize them a little bit. I have this lighting collection and volumes collection, where I've put everything in. It just helps sorting things out so you know where to look. Now before we begin rendering, I'm going to turn on the Render button here just so we can preview it. And I want to show you some of the render options that Blender has available to us. There are a lot of little things that we can play with. So let's start at the top. Sampling is a way to tell Blender how many times it should process data, before it's done. The more samples you have, the cleaner, crisper, more beautiful an image will look. The less samples you have, the more noisy and grainy things will look. Now, you don't have to do this yourself, but if I turn off Viewport Denoising and bring down my samples, you can start to see occasionally how…

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