From the course: Creating a Finished Character Animation in Blender

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Tweak the body movements

Tweak the body movements - Blender Tutorial

From the course: Creating a Finished Character Animation in Blender

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Tweak the body movements

- Once we've been given the buy off to keep going, we begin the process of refining and breaking down our character's actions. This chapter, we'll focus on refining one section of the animation; not the full 11 seconds, because that could easily take days. All right, now let's play it through and see what we have. - Well, I'd like to see you try. You wouldn't last one day. - Dude, I service society by rocking. Okay? I'm out there on the front lines liberating people with my music. Rocking ain't no walk in the park, lady. - Awesome. Now, if I'm watching this, I feel like there's a lot of moments where we could really push the poses. So I'm going to focus only on the body. I'll worry about the arms and the chair a little bit later. I'm going to turn off Audio Scrubbing, and I'm also going to make sure that this button is on. So that way it'll only show the controls that I have selected. Now let's go to this moment right here. He doesn't really feel like he's slouching. We can really…

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