From the course: Blender 2.8 Character Creation

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UV mapping the cap

UV mapping the cap

From the course: Blender 2.8 Character Creation

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UV mapping the cap

- [Instructor] Well, now let's move on to the cap here and let's see what we can do with this. I think I'll only need a texture for this part of the cap, just the part on her head. I don't think I'll need a texture for the microphones or the chinstrap. So, let's just work on this part here. I'll tab into edit mode and I'll select this part with the L key here and then I think we could probably just UV map it the way it is now but just like with many other tools in Blender, I think I better apply the rotation in scale to this. Currently if we hit the N key, we can the scale is uniform but it's pretty far from one and we do have rotation here. So let's just press Control + A and rotation and scale and now let's go back and let's try and UV map it. You can see when I select it over here, I'm just going to hit the A key over here, this is all that's left of the original UV map that came on the primitive that we began this with,…

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