From the course: Blender and Substance Painter: Architectural Visualization
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Using the Boolean modifier
From the course: Blender and Substance Painter: Architectural Visualization
Using the Boolean modifier
- Well, let's finish up the walls here by creating the ones right inside here. Think all I'll do is just insert two edge loops for each of these walls right here. And then I think I'm just going to eyeball it. I'll select these with Alt+Shift and click. And then I can press S+Y and let's just bring it in till it's right about here. I'm just going to, as I said, I'm going to just going to eyeball that and get it done. And I'll grab these and bridge edge loops and let's get this one and this one, and let's bridge that loops there. Okay, so now this one over here, similar deal, although we're putting them in two different width of spaces so they aren't going to be quite the same. So maybe I'll just bring it over like this, and then I can grab these two here like this, press S+Y+Zero and then I will grab this and this and then S+Y+Zero as well. Then we can take all of these once again, and we can scale them down S+Y till we…
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Contents
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Beginning the walls9m 15s
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(Locked)
Creating the interior walls10m 16s
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Tricks for aligning the walls13m 9s
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Continuing with the walls10m 30s
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Using the Boolean modifier11m 48s
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Creating the openings for the doors9m 45s
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Finishing the window openings12m 4s
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Beginning the window frames10m 9s
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Finishing the window frames10m 5s
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Starting the office frames11m 13s
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Finishing the office frames7m 43s
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Creating the door frame7m 41s
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Inserting the door frames8m 42s
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Beginning the doors8m 53s
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Creating the door handle10m 13s
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Creating the door lock10m 17s
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Placing doors and organizing the scene10m 56s
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Creating the closet doors10m 25s
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Finishing the closet doors9m 30s
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Beginning the kitchen island11m
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Modeling the cabinet handles10m 47s
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Beginning the kitchen counter9m 15s
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Adding the kitchen cabinets and drawers10m 3s
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Creating the kitchen handles7m 5s
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Fixing smoothing errors5m 17s
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(Locked)
Organizing the scene4m 34s
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