From the course: Create an Animated Character in Blender 2.9

Unlock the full course today

Join today to access over 22,400 courses taught by industry experts or purchase this course individually.

Using the graph editor

Using the graph editor

From the course: Create an Animated Character in Blender 2.9

Start my 1-month free trial

Using the graph editor

- [Instructor] Now, so far during the animation process, we've really only used the Dope Sheet. And there are other ways to view our keyframes and to visualize the movement of the character. One way to do that is with the Graph Editor. So if I change from this editor here from the dope sheet here to the Graph Editor, let me click that. And you can see, we get these keyframes and lines. Now what I'm going to do is I'm going to take this up a little bit and maybe I'll even join these two windows together right here. Let me bring this up just a little bit more, all right. So what we can see here is the actual key frames and the way Blender is connecting them together. So let's take a look at this hand. What I'd like to do is have this hand drop a little quicker after he waves. Currently, the way it is, is once he waves, that hand kind of hangs out and kind of drifts down. So I'll play it here. So he waves and then the hand…

Contents