From the course: Blender 2.8 Character Creation

Unlock the full course today

Join today to access over 22,600 courses taught by industry experts or purchase this course individually.

Weight painting the boots and testing the rig

Weight painting the boots and testing the rig

From the course: Blender 2.8 Character Creation

Start my 1-month free trial

Weight painting the boots and testing the rig

- [Instructor] So now these controls down here at the heels, these right down here, do you remember when we placed that bone right here at the very corner of the heel, right down here? That's what this was for. So if we take this control and we hit R, we can roll that foot up and we can pull it back like that on that heel, all right? But, look at how it's pulling apart from the sole of the shoe right here. We need to work on this. And once again, that's just a matter of making sure that the correct bones have the right amount of influence on the mesh. So if we take a look at this bone here, you can see that it's got quite a bit of influence way down here in the heel. And this one here has some influence. And this one here. So we need to basically concentrate the influence of the heel I think in the back of the boot probably to this bone right here. So what let's do is let's first of all select this bone, and I'll tab…

Contents