Weight painting helps you tweak your rig bones to model connections.
- [Instructor] Now that you have a working rig, … it's time to refine it … and fix any issues that we've encountered. … One of the first things that I noticed, … is that everything here is called Master. … See that? … Master. … That's going to be a little hard … when we're fixing the weights that are attached … to this character. … Plus, I'm also missing this bottom fin down here. … Oops! … Well, don't worry, … there are easy ways to bring all of that in. … Let's focus first on this bone right here. … I'm going to click on Master and type in back spine. … Now with my mouse over the word … I'm going to hit Control+C, … click here, Control+V. … Do that again by clicking on this bone. … I don't even need to click on anything here, … I just hit Control+V … and it automatically paste in the name. … Now at this point, I'm going to call this back fin … and do the same process again. … Control+C and then Control+V. … Let's go ahead and do that for the rest of the character. … I'm going to call this front spine. …
Skill Level Beginner
1. Learn Blender in Under an Hour
2. Modeling and Sculpting
3. Textures and Shading
4. Create Animations
5. Particles, Forces, and Fire
6. Putting It All Together
7. Advanced Techniques
Next steps1m 59s
- Mark as unwatched
- Mark all as unwatched
Are you sure you want to mark all the videos in this course as unwatched?
This will not affect your course history, your reports, or your certificates of completion for this course.Cancel
Take notes with your new membership!
Type in the entry box, then click Enter to save your note.
1:30Press on any video thumbnail to jump immediately to the timecode shown.
Notes are saved with you account but can also be exported as plain text, MS Word, PDF, Google Doc, or Evernote.