From the course: Texturing a Game Asset in Blender

Welcome

- [Voiceover] Hi, I'm Darren Lyle and welcome to Blender: Game Asset Texturing. In this course we'll use Blender's texture painting tools to create a color texture map for a video game asset. Now, this is a companion course or even a sequel to my previous course, Blender: Game Asset Sculpting. In that course we modeled and sculpted the war hammer asset that we use here. Taken together, these courses show you how to create a low poly game asset as well as its fundamental texture maps. the normal map, ambient inclusion map and in this course, the color map. And in the end we will add our color map to the game object in the Unity Game Engine. So let's get started with Blender: Game Asset Texturing.

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