From the course: Blender and Substance Painter: Architectural Visualization

Unlock the full course today

Join today to access over 22,600 courses taught by industry experts or purchase this course individually.

Working on the wheels of the chair

Working on the wheels of the chair

From the course: Blender and Substance Painter: Architectural Visualization

Start my 1-month free trial

Working on the wheels of the chair

- [Instructor] Alright, let's take a look at these wheels now. I think I'm going to just going to grab these and turn the visibility off in the outliner. And let's just begin fresh with a cylinder I think, for these wheels. It looks like it's two parts. It looks like it's the main part that turns, and then this kind of curved part that fits over it. And then it fits up into the leg of the chair. So let's see what we can do with this. I'll press Shift + A and let's create a cylinder. And we still got our 15 sides here. I'm just going to take this down to 12 and I will also turn this, let's turn it in the Y axis. Let's press R + Y + 9 + 0 and turn it. So we're working on this part right here. I think when I want to do is use that subdivision surface modifier, because these are some fairly curved edges here. So well, let's do is come over to the modifiers panel and let's click on add modifier and add a subdivision surface…

Contents