From the course: Rhino: Animation with Bongo

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Setting up a camera path

Setting up a camera path

From the course: Rhino: Animation with Bongo

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Setting up a camera path

- Next up, we focus on creating a camera path. Some good news, a camera path is just a simple Rhino curve or straight line that we draw. And it's used to guide the camera. Inside of Bongo, this is also referred to as a position constraint. Let's take a look at the Top view here. I've got a couple curves that we're going to consider using for our camera path. The first one is a simple straight line. You'll notice, if I turn on the control points with F10, I can continue editing those. Or I turn the control points off with F11, select the curve, and then can move it up or down in space. For example, here on the Right side, I can just use my up or down arrows to nudge it. So I can move that up or down as needed. The goal here, though, is to keep the camera at human eye level. Unless, of course, you're doing some sort of aerial fly through. If you decide to go with a curved path, I've got one over here just for reference, I'm going to turn on the control points with F10, and notice that…

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