From the course: Rhino: Animation with Bongo

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Testing your animation output

Testing your animation output

From the course: Rhino: Animation with Bongo

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Testing your animation output

- Next up, we make refinements and adjustments to our animation and use three strategies. First, we make sure that the renderings are looking good at every place along our path. Second and third, we'll test our speed of movement. The main reason we're testing the motion along this path is rendering a sequence at the highest quality can take many hours or days, so we definitely want to avoid surprises and do-overs. The first strategy is to do test renders along the way. I recommend at least three places. For example, I'm going to come over to maybe frame 10 or 20, that's at the begining. Then somewhere along the middle, right about there. And another one towards the opposite end, just before it's finished. And I've got all three pre-rendered, so let's take a quick look. Okay, here's my frame 020 rendering, and I think for the challenge of this type of exposure it's looking really good. And by challenge, I mean we have areas that are in shade and bright sun. Let's check the next place…

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