From the course: Maya: Rendering in Arnold 6
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Art directing sunlight with a directional light - Maya Tutorial
From the course: Maya: Rendering in Arnold 6
Art directing sunlight with a directional light
- [Instructor] The advantage of using a directional light to emulate sunlight is similar to that that we gain by using area lights over the windows to emulate the suffuse illumination from the sky and environment. Using a directional light, in this case, is going to give us more control. We'll be able to art direct the image. And we can achieve a cloudy day just as easily as a sunny day. Let's do a rendering of the setup that we have currently. Click in the camera_lounge view port, go into the menus and choose Arnold, Render. What we've got here is a directional light providing sunlight, and a backdrop that's merely providing a background image. And the backdrop is not contributing to the lighting solution in this case. Once that's completed, let's store that as a snapshot, and make sure that interactive production rendering is not running. Now, let's set this up for a sunny day. Go into the Outliner. Windows…
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Contents
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Creating a Maya area light5m 39s
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Setting area light attributes3m 13s
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Creating an Arnold disk area light4m 15s
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Rendering self-illuminated surfaces4m 58s
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Setting shape node Arnold attributes4m 32s
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Using area lights for suffuse light through windows4m 28s
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Control distance intensity with a Light Decay filter5m 45s
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Creating a directional light5m 49s
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Art directing sunlight with a directional light5m 58s
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Adjusting attributes of duplicate spot lights7m 7s
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Focusing lens radius for a collimated beam5m 6s
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