From the course: Maya: Rendering in Arnold 6
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Atmospheric perspective with aiFog - Maya Tutorial
From the course: Maya: Rendering in Arnold 6
Atmospheric perspective with aiFog
- [Narrator] Let's add a simple fog atmosphere to this exterior shot. The effect we want to achieve is atmospheric perspective. Where objects in the distance are lower contrast, due to light scattering from particles in the air. Let's render the camera view. Click in it to give it focus. Go to the main menu's and choose Arnold render. Your Arnold render view shows the exterior scene with no fog applied. Now let's open up the render settings, do that from the status line. Render settings, in the Arnold renderer tab. Open up the environment section. Inside here you'll see two slots for maps, the background legacy slot is only there for backward compatibility with previous versions of Arnold. We don't need this background field anymore because the sky dome light does everything we need. We want to apply an atmosphere here to the scene. So click on create render node and from the pop-up dialog choose create aiFog. The…
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Optimizing render times with adaptive sampling6m 21s
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Rendering an image sequence6m 6s
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Test rendering with aiUtility shader3m 12s
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Smooth mesh subdivision at render time2m 50s
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Deform a surface with a displacement shader6m 37s
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Optimizing subdivision in 2D raster space8m 22s
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Optimizing subdivision with frustum culling3m 20s
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Atmospheric perspective with aiFog5m 53s
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