From the course: Learning Mastercam

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Create 3D geometry and stock

Create 3D geometry and stock - Mastercam Tutorial

From the course: Learning Mastercam

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Create 3D geometry and stock

- [Instructor] If you've continued working since the last video on the same document, you may still have your picture in the background, whereas I do not. The picture will leave the document if you close and reopen Mastercam. But that's fine, we don't need the picture anymore. We can just work from the geometry we've got here on the graphical view. Okay, so let's start by scaling this piece so it's the correct size. A little research shows that a pawn piece is about 60 millimeters tall. To get to Scale, I'll select TRANSFORM, and Scale, and I want to scale all this geometry all at the same time. And the Scale window is not very intuitive, so the first thing we'll do is change this radio button from a Copy to Move. We're not actually moving this piece anywhere, but we do want to indicate that we don't want to make another pawn, as well. I'll also head down to the part of the window that says Uniform and click on this icon for the Calculator. The Base represents the existing scale of…

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