From the course: 3ds Max and V-Ray: Exterior Lighting and Rendering

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Create render elements

Create render elements

From the course: 3ds Max and V-Ray: Exterior Lighting and Rendering

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Create render elements

- [Instructor] Now that we have our nighttime lighting in place, we can move on to rendering. Now, just like we did with the daytime scene, we are going to render using render elements. And that will give us a little bit more control over the final image. Now, if we were to render this image just by itself, we'd get something that looks like this. Now, one of the things about this image is that a lot of the light coming through the glass is from behind, so we're not going to get a lot of reflection. So I may skip the reflection pass for this. But let's go through some of the passes that we can get. So if we want, this is what's called a total lighting pass, which is just all the lighting in the scene. We've got just the basic reflection pass. And as you can see, we're not getting much in the windows. And raw reflection, which is a little bit more amplified still isn't giving us that reflection that we want. The raw lighting pass…

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