From the course: 3ds Max 2018 Essential Training
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Duplicating objects with Array - 3ds Max Tutorial
From the course: 3ds Max 2018 Essential Training
Duplicating objects with Array
- [Instructor] Now that we've got the preliminaries out of the way, we can go ahead and start modeling something. I'm going to make an apartment loft that needs a staircase, and that'll be a good example to illustrate a tool called Array, which allows us to build multiple objects in a spatial pattern. Let's set up the scene first. I'm going to model this staircase using feet and inches. So let's go into Customize and then Unit Setup, set this to US Standard, and I want Feet in Decimal Inches. And for the Default Units, I'll choose Inches, which means if I type in a 12, then 3ds Max will interpret that 12 as 12 inches. Click OK. We need to also set up the grid. Right-click on any one of the magnet icons. Go to the Home Grid tab. Set the Grid Spacing to one inch. I'll just type in a one and then press the Tab key. And then I want a Major Grid Line every 12 inches, so I'll type in 12. And then the Perspective View Grid Extent, which is the size of the grid here in the Perspective View…
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Contents
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Choosing a coordinate system4m 17s
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(Locked)
Choosing a transform center3m 7s
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(Locked)
Duplicating objects with Array6m 10s
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(Locked)
Duplicating objects with Clone5m 11s
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(Locked)
Using Isolate Selection and Lock Selection2m 11s
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(Locked)
Working with the Scene Explorer2m 53s
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(Locked)
Selecting with Window/Crossing3m 20s
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(Locked)
Collecting objects in Groups6m 16s
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