From the course: 3ds Max 2018 Essential Training
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Configuring viewports - 3ds Max Tutorial
From the course: 3ds Max 2018 Essential Training
Configuring viewports
- [Instructor] By default 3ds Max viewports are laid out in a traditional four-viewport configuration. We have a single perspective view and three orthographic panels, and they're all the same size, but we can change the size. We can also lay out the viewports with different configurations. If you hover your mouse over one of the borders between viewports, you'll see an arrow, and you can click and drag and resize the viewports any way you need to. If you click in the center, you can also resize. Right-click in the center and choose Reset Layout, and it'll be restored back to all the viewports being the same size. If you wanted a different layout, then you can do that from the Viewport Layout Tabs panel over here on the left. For example, you may want to have one large viewport and three small ones. One way to do that is from this little arrow here, Create a New Viewport Layout Tab. Click that, and you see a list of so-called standard viewport layouts, and here's one that's three…
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Contents
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Getting familiar with the interface6m 45s
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(Locked)
Using the Create and Modify panels3m 50s
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(Locked)
Navigating in viewports7m 24s
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(Locked)
Transforming objects with Move and Rotate5m 43s
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(Locked)
Using hotkeys3m 11s
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(Locked)
Specifying display units3m 7s
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(Locked)
Specifying system units4m 17s
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(Locked)
Defining the Home Grid3m 27s
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Choosing shading modes4m 26s
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(Locked)
Configuring viewports2m 21s
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(Locked)
Customizing colors4m 6s
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(Locked)
Customizing hotkeys5m 18s
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