From the course: Rhino: File Management and Prototyping
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Prototyping, part 2: Design strategy - Rhino Tutorial
From the course: Rhino: File Management and Prototyping
Prototyping, part 2: Design strategy
- [Instructor] In this next prototyping lesson, we begin our discussion by first talking about design features and strategies. But I'm going to use the term dos and don'ts. If you model cleanly and accurately, you will end up with very few or even zero prototyping problems. But too many beginners will create unnecessarily complicated geometry that is fast and easy to create, but then they spend way more time fixing and swearing and kicking things at the end of the process. This is where good modeling practice can really make a huge difference. I do realize we have a long list here which tend to be kind of boring. So I'm going to zoom in whenever possible at some specific examples. So let's start off with the don'ts. This very first one here is sharp points or edges. The penguin is actually in pretty good shape, but we're going to focus on this little temporary thing here. So you'll notice this top edge. I can pick…
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Contents
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Prototyping, part 0: Starting a new file6m 7s
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Prototyping, part 1: Scaling existing files6m 33s
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Prototyping, part 2: Design strategy8m 3s
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Prototyping, part 3: Project workflow4m 29s
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Prototyping, part 4: Closing the model9m 50s
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Prototyping, part 5: Troubleshooting naked edges5m 17s
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Prototyping, part 6: Troubleshooting naked points6m 52s
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Prototyping, part 7: Exporting for 3D printing6m 45s
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