From the course: 3ds Max 2018 Essential Training

Unlock the full course today

Join today to access over 22,500 courses taught by industry experts or purchase this course individually.

Using Real-World Map Size

Using Real-World Map Size - 3ds Max Tutorial

From the course: 3ds Max 2018 Essential Training

Start my 1-month free trial

Using Real-World Map Size

- [Tutor] Another clever way that we can determine the size of a map on surfaces is by using the material editor. Within the bitmap node or really in most of the map nodes, we have an option called Real-World Map Size and that'll give us the ability to just enter in the size of the map placement, directly in the material editor. Let's look at that. Now go into the material editor, use the "m" key, and here's our bitmap node, and double-click on that, and you will see that there is a switch here that says Use Real-World Scale, and if that isn't enabled, then you can control the size of this map on the surface using these values here. Let's say I want it to be 20 feet. I can type in 20 and press the tab key and type in 20, press enter. Now notice by the way just due to kind of a quirk in the program, it's displaying 19 feet and 12 inches. Well of course 12 inches is a foot so it's actually 20 feet. Now that's half of it. We've got Real-World Scale enabled here but we also want to enable…

Contents