From the course: 3ds Max and V-Ray: Exterior Lighting and Rendering

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Using exposure compensation

Using exposure compensation

From the course: 3ds Max and V-Ray: Exterior Lighting and Rendering

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Using exposure compensation

- [Instructor] We also have to set up one more thing before we get started, and that's Exposure Control. Now, we can find this under Rendering, Exposure Control. Exposure Control is essentially the controls that you put on your virtual camera to brighten or reduce the exposure in your scene. Now, you find this in the Environment and Effects menu, and here we have Exposure Control. Now, we have a bunch of different types of Exposure Controls. Some of these come from Autodesk, and some of them come from the individual renderers that we're using. Let's go down to V-Ray Exposure Control, and check that. Now, when we do, it makes it active, and it also turns the mode into Photographic. Now, this is the default. Photographic Mode essentially gives you all of the camera controls for exposure that you would have on something like a digital SLR. So, you have your shutter speed. You have your f-number, which is how wide or narrow…

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