From the course: Maya: Rendering in Arnold 6
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Using multiple skydome lights - Maya Tutorial
From the course: Maya: Rendering in Arnold 6
Using multiple skydome lights
- [Instructor] We can achieve more interesting and complicated environmental effects using multiple Skydomes. A common example would be if we want to derive the lighting from one environment, but the backdrop from another environment. And that's what I've set up in this scene. I've got two Skydomes. In the perspective view, if we click on the Skydome on the left, in the Channel box we'll see that it's named aiSkyDome_env. This one has an image based lighting solution. It's got a bitmap apply. The other Skydome is aiSkyDome_physicalSky, and of course, that's got a physical sky simulated day lighting solution applied. The physical sky is currently enabled. I've got the intensity for that Skydome set to one. But the image based lighting Skydome has an intensity of zero. Let's render this with the physical sky only for comparison. Click in the camera view port, go to the main menus, and choose Arnold, Render. And let's…
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Creating an aiSkyDomeLight3m 23s
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Image-based lighting with aiSkyDomeLight4m 52s
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Daylighting with Physical Sky5m 4s
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Setting color temperature of an environment3m 38s
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Using multiple skydome lights4m 59s
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Improving light samples1m 56s
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Improving skydome interiors with light portals4m 59s
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