From the course: Cinema 4D R19 Essentials: VFX
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Add a coordinate system - CINEMA 4D Tutorial
From the course: Cinema 4D R19 Essentials: VFX
Add a coordinate system
- [Instructor] So in the previous movie, we solved our camera motion. And now we have our 3D camera matching the motion in our shot. So if we play through, we can see that if we click into the right view, you can see the camera moving around here. And it's matching the movement in our shot, but unfortunately, our features are kind of lying in a strange angle here which isn't correct. So we need to tell Cinema 4D which way's up, and we need to set up a coordinate system for the same, giving ourselves a sense of scale. So what we're going to be doing in this movie is calibrating the scene. So just pause the playback. And so how are we going to achieve this? Well, we are going to use the motion tracker constraints. And it's these three that we're particularly interested in. We have a position constraint, we have a vector constraint, and a planar constraint. To calibrate the scene, typically you need a minimum of two vector constraints or one vector constraint and a planar constraint. And…
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