From the course: OctaneRender for Cinema 4D Essential Training

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Add materials

Add materials

From the course: OctaneRender for Cinema 4D Essential Training

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Add materials

- [Instructor] With the glasses framed up nicely, it's time to add materials. This scene requires four materials, a diffuse for the ground, a glossy for the body of the glasses, and a specular for the lenses, and a metallic for the various hinges, screws, and end pieces. Now we're not going to set them all up, as we'll be covering materials in more detail later, but we'll create the glossy material together. So first, let's add the materials that are already present in the material manager here to our scene. So reveal what we have in our object manager. Let's fire up the live viewer, and there we have our glasses. Now what we can do is we can just drag this metal material on very similar to how we do any kind of texturing of standard Cinema 4D things, but we can also double click. If we double click the specular, we can have a look at the octane material editor. Come over to Assignment here at the bottom, and just drag the lenses into this, and now we can see the live viewer updates…

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