From the course: Cinema 4D R19 Essential Training: Motion Graphics

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Adding falloff for realistic lighting

Adding falloff for realistic lighting - CINEMA 4D Tutorial

From the course: Cinema 4D R19 Essential Training: Motion Graphics

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Adding falloff for realistic lighting

- [Instructor] We touched on the importance of adding falloffs to lights at the beginning of this chapter, and I've gone ahead and created the scene and just taken the time to render the view with default lights, and just with shadows and no falloff. Now, this is an improvement on the default lighting, but we maybe want to create a bit more drama, a bit more of a mood, and we're going to use falloffs to do that. So we'll close down the picture viewer. I'm going to select the key light that we have here, and I'm just going to press Alt + R to bring up the interactive render region. Now, if you come over to the Details tab, this is where we can enable falloffs. Scroll down to where it says falloff, and I'm going to use the inverse square physically accurate type. Now, this is going to be rather intense. It's kind of quite hot here. And if we disable the interactive render region, this little dot here is where our falloff ends. So we want it to just touch the object that we're interested…

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