From the course: Cinema 4D S22 Essential Training: Motion Graphics
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Advanced particle simulations - CINEMA 4D Tutorial
From the course: Cinema 4D S22 Essential Training: Motion Graphics
Advanced particle simulations
- [Instructor] In this movie, we're going to create an advanced particle system. Making use of MoGraph, dynamics, volume vectors, and of course the field force object. I've grabbed this generic head bust from the content browser. And we're going to use this to create particles on the surface. And then they'll flow over the surface as well. So to do this, we're going to create a MoGraph cloner. And then I'm going to add a sphere to the cloner. I'll reduce the size to one. And we'll change the cloner's mode from grid array to object. We'll drop in the head model into the object field. Change the instance mode to multi-instance, and distribution to vertex. Now we have spheres on the surface of this head model. And now we need to make them dynamic. With the cloner selected, we'll come over to tags, simulation tags, and add a rigid body. If we were to play this now, they'd just fall to the ground. That's because we…
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