From the course: Learning Cinema 4D S22
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Arrange objects to compose the frame - CINEMA 4D Tutorial
From the course: Learning Cinema 4D S22
Arrange objects to compose the frame
- [Instructor] Now that we've created some assets, we can begin placing them in a more meaningful manner to compose our frame. The frame refers to the framing of the shots. In this case, our 3D scene. And it's a term used in filmmaking. We're going to use a camera object to frame up the shot and compose the frame by positioning the assets we have created. I'm going to come over to the camera menu and just click on the icon here. You always want to create cameras from the perspective view. Because when you create a camera, it takes on the projection, position, and rotation settings of the currently selected viewport. So let's just come out of here, have a look around. You can see there's a little wire frame that indicates the camera there in green. And we can see that the camera we've just created is positioned and angled at the same coordinates as the default camera. So if we just look through this camera, and you can…
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Contents
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Chapter overview30s
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Create parametric objects3m 33s
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Change object attributes6m 59s
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Deformers overview3m 53s
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Modify objects with deformers5m 31s
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Working with generators2m 39s
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Use generators to modify objects4m 8s
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Procedurally model a banana4m 47s
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Complete the banana model5m 27s
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Arrange objects to compose the frame10m 3s
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Use composition helpers3m 32s
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How lights work in 3D5m 38s
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Light the scene6m 46s
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Create and apply simple materials6m 25s
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Create shiny and refractive materials6m 39s
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Apply materials to selections4m 13s
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Material projections and UV mapping5m 49s
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UV unwrap the banana5m 1s
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Create materials with textures4m 49s
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Make finishing touches and render a still6m 36s
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