From the course: Cinema 4D: Principles of Motion Graphics

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Bounce and overshoot

Bounce and overshoot - CINEMA 4D Tutorial

From the course: Cinema 4D: Principles of Motion Graphics

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Bounce and overshoot

- [Ian] A common method for creating a more lifelike and playful animation is to use bounce and overshoot. Let's start by looking at our current project. I'll go down to the timeline and press the play button, and you'll notice I've got my snowboards rotating and kind of snapping into position using linear keyframes. Now, I want them to bounce when they get into position. So I'll stop playback here, and look in my Objects Manager. I'm using a cloner object to create this animation. Anytime you're working with MoGraph tools, such as a cloner object, you can use effectors. So what I'm going to do is make sure the cloner object is selected in the Objects Manager, then I'm going to go to MoGraph, and under the effectors, I'll choose the delay effector. Now, it doesn't look like it's linked to the cloner, but if I select the cloner here and go to the effectors section, there's my delay effector. So it is there. Just to keep…

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