From the course: Cinema 4D R20 Essential Training: Motion Graphics

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Camera basics

Camera basics - CINEMA 4D Tutorial

From the course: Cinema 4D R20 Essential Training: Motion Graphics

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Camera basics

- [Instructor] When you view a new Cinema 4D scene, typically, you're looking through the default camera. This is a camera where you have no control over the settings or how it animates. In this movie, we'll get familiar with some camera basics, and create a camera rig that can be reused in other scenes. So let's just start by creating a camera. And as you create a camera, it's going to take on the attributes of the current view that you're in. So if we come over to the coordinates you can see that we are positioned this way, with this rotation. So, we can look through the camera, and we can start to adjust some of the properties. Now if we click on the P here, and we want to zero this out, we can just enter zero in a field and then press command or control + enter, and that should zero out all the other fields. So we'll just do that for rotation too. Now, what I like to do is just come over to the object, and we can look at the focal length here. If we back out a bit, we can see…

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