From the course: OctaneRender for Cinema 4D Essential Training

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Common render settings

Common render settings

From the course: OctaneRender for Cinema 4D Essential Training

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Common render settings

- [Instructor] Let's open Octane settings to take a look at some of the common parameters. So we'll just choose the settings here. If you look att his dropdown here, you'll see there are a few render kernels to choose from. Direct lighting is biased render kernel, which will render much faster than path tracing. However, path tracing produces some really great results and is unbiased, which means it's true to life. So with path tracing the global illumination is faithful to reality. So a ray will hit this surface, and the index of refraction of that surface will determine how much light is bounced back towards the camera. Progressive Monte Carlo, or PMC for short, is used for complex light setups and where you have caustics. The info channels allow you to view render passes, all these various render passes that Octane has available, and if you're coming from Cinema 4D's physical render, you know that you had to turn on things like ambient occlusion and global illumination. With Octane…

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