From the course: Learning Cinema 4D S22

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Complete the banana model

Complete the banana model - CINEMA 4D Tutorial

From the course: Learning Cinema 4D S22

Complete the banana model

- [Instructor] Following on from where we left off, in the previous movie, we're going to complete the modeling of this object, and turn it from a deformed cylinder into a banana. Let's begin by adding a taper deformer. I'm going to switch back over to model mode, and then we will, select our cylinder, hold down shift, and we'll come over to the deformers menu, and we'll add a taper. We're going to use this deformer to create, the stalk at the top of the banana. The order in which the deformers are placed, in the hierarchy is important as we'll see in C. In this case, the taper can be placed either above, or below the FFD. For organizational purposes, I'll just keep it here after the FFD. And this means C4D will execute the FFD first, and then the taper. Let's set the strength to something like 75, and you can see that it's tapering the top. If that's difficult to see, what we'll do is we'll hide the FFD. So I'm just…

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