From the course: Cinema 4D R18 Essential Training: Motion Graphics

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Copy and offset keyframes

Copy and offset keyframes - CINEMA 4D Tutorial

From the course: Cinema 4D R18 Essential Training: Motion Graphics

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Copy and offset keyframes

- [Andy] Let's look at how we can re-time and manipulate key frames. We've taken the H+ Sport logo and the idea being to abstract an element of it and what we want to do is have various sweeps (these ones that are yellow) come around and then want another one to encompass the rest of those sweeps. What I've done is I've animated the first sweep and the end growth. You can see those key frames here. I'm happy with that motion and what I'd like to do is copy it onto the other sweeps and then off-set it in time. We can do this a few ways. With our playhead back at frame zero, what I want to do is copy this animation onto this object in the same parameter. To do that, we need a track to store the animation. You can either create a keyframe by clicking and that creates a track, or you can right-click and choose "Animation" "Add Track" and you can see something has changed, so we would need to make a change on that. What I'm going to do is I'm just going to make a keyframe, because I that I…

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