From the course: Learning Cinema 4D R21

Unlock the full course today

Join today to access over 22,400 courses taught by industry experts or purchase this course individually.

Core concepts for working with C4D

Core concepts for working with C4D - CINEMA 4D Tutorial

From the course: Learning Cinema 4D R21

Start my 1-month free trial

Core concepts for working with C4D

- [Narrator] When working in 3D, to produce a rendered image we need to have a camera, a light, an object, and the object must have a material on it and so when we create a cube, we can see it has a default gray material on it. We're looking through the default camera and you can't see it here but there is a default light as well. If one of those components is missing, the render would just be nothingness, just blank and so Cinema 4D provides all these things for us so that when we do press render, command r, we see a rendered image right away. So that's the core concept for working in 3D in general. An important thing to remember when working in Cinema 4D is that we have both destructive and non-destructive workflows, so let's take a look at that. I'm going to click onto the Cube, and we'll look in the attributes manager. Now I can change the size of this cube, could change anything I like, I can add segments, I can…

Contents