From the course: Cinema 4D R20 Essential Training: Motion Graphics

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Create and modify clones

Create and modify clones - CINEMA 4D Tutorial

From the course: Cinema 4D R20 Essential Training: Motion Graphics

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Create and modify clones

- [Narrator] In the previous movie, we briefly looked at the clone object. The cloner is the core of MoGraph, and the goal here is not to learn every single button, it's just to get familiar with the cloner. So to reiterate the basic work flow, what you want to do is make the object you wish to clone a child of the cloner. So we'll create a cloner from the MoGraph menu here, and I'm just going to bring it down in between the helix and the cloth surface, and this is what I want to clone, this hierarchy here. Now, we've got a MoExtrude, which I've disabled. I'm just going to enable that, and you can see what it's doing, is it's actually giving the cylinder, it's actually going to extrude and add some detail to the polygons that were set up here, and one thing that I've recently discovered about the MoExtrude, is this sweep spine option. If we just drop in the helix, we're going to get some really interesting looking faces here, and I quite like the look of that so I'm going to leave it…

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