From the course: Cinema 4D R23 Essential Training: VFX

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Create particle systems

Create particle systems - CINEMA 4D Tutorial

From the course: Cinema 4D R23 Essential Training: VFX

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Create particle systems

- [Instructor] We're going to use a combination of tools to create a particle system, and then use the leaf assets that we created in the previous movie, as the source for the particles. The foundation of this system will be a MoGraph Kleiner and we'll use dynamics to enable the cloned objects to react to forces, so let's get a cloner in the scene. Here we go, we can add it from this menu here. And we'll just use some test geo for now, which is just this polygon object. The clone is already set up in grid array mode, which is just fine, and what I want to do is change the count to 12, one and 23, and then I'll change the size to be 45 and 25. And I'm not too worried about the why size. If we were to add more in the counts, we would want to reduce this, but I'm just going to set the count back to one. Let's just zoom out, maybe move this cloner up so it's not on the ground. The next thing we want to do is add a dynamics tag…

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