From the course: X-Particles 4 for Cinema 4D Essential Training
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Create plant-like structures
From the course: X-Particles 4 for Cinema 4D Essential Training
Create plant-like structures
- [Instructor] The branching modifier can be used to create plant like structures. We'll continue to use the trail object to visualize what is happening in the view port. So, we have an emitter. It's just emitting from the center of the circle, just a single shot. So, if we just play through, you can see there it goes, the particle, and it's all linked up to the trail object already. So, let's start by making some branches. In the modifiers, we can choose the generate branch modifier, and immediately, you'll start to see a result. I'm just going to press alt + D so we hide the access there. And so, what's happening here? Well, first, this is the length of the branch, and what we can do for that is maybe reduce it so now the length will be a bit shorter. And you see that change? And then the bend in is when it's going to stop bending. So, as soon as it gets to five frames here, it's going to stop bending using this bend deviation angle. So, you can straighten that off by just removing…
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