From the course: Learning Bodypaint in Cinema 4D
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Creating "paintable" materials - CINEMA 4D Tutorial
From the course: Learning Bodypaint in Cinema 4D
Creating "paintable" materials
- Let's forget wizards and magic and witchcraft and all that wizardry right now, and see exactly what a paintable material is. In order to do that, we will go again to the "Bodypaint 3D" Paint layout. What I would like to do is try an experiment. I will go to the Materials, and I will double-click down here. So I've created a material. It works exactly like a standard material. If I double-click here, I create a material, and if I double-click on the material, I set the properties. So let me get rid of both of these, and whether I create the material here or create it here, it's exactly the same thing, but with a different interface. We'll talk about this later. So, double-click, call this "mookie body." And I'm going to get my paintbrush and try to paint. Of course, I cannot paint, that's why I see the arrow, with the little circle in there, the "No" sign. Why is that? Well, number one, I need to apply my material to one of my objects. I'm going to apply it to the body, and then I'm…
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Contents
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(Locked)
Let's just paint!5m 5s
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(Locked)
Using the Paint Setup Wizard6m 54s
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Creating "paintable" materials5m 58s
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Working with layered files inside BodyPaint5m 43s
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Using brush presets to paint6m 43s
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Working with texture brushes5m 51s
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Understanding multichannel painting and how to use it4m 33s
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Understanding projection painting and how to use it6m 44s
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Managing your textures3m 11s
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(Locked)
BodyPaint Material Manager3m 36s
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