From the course: Cinema 4D R18 Essential Training: Motion Graphics
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Deform objects with effectors - CINEMA 4D Tutorial
From the course: Cinema 4D R18 Essential Training: Motion Graphics
Deform objects with effectors
- [Narrator] Now we're gonna look at how we can deform objects using effectors. So, the setup is relatively simple. Let's just grab an object. And what we need to do is grab an effector, random one's a lot of fun. And you just need to make the effector a child of the object. That's one way. And then set the parameters how you like them. But you won't see an effect until we move over to the deformation and change that to either we can move the whole object or you can move the points or you can move the polygons. So if we bring the parameters down a bit. And what makes this fun, the random effector is you can change the random mode to something like noise and you'll get some animation happening. So there's sort of jiggling happening now. So we could change that to be on the points, and you'll get a different look. If you're seeing, like that, just there, any sort of tearing, you can come over to the parameters here and just change the transform space to effector or object. And that…
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Contents
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What is MoGraph?1m 46s
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Create clones7m 3s
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Use effectors8m 59s
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Deform objects with effectors2m 14s
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Enable objects to be animated with MoGraph2m 46s
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Other MoGraph objects5m 37s
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Overlapping clones and bounding boxes1m 30s
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Break objects into pieces4m 20s
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Offset animation with the Step effector3m 6s
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