From the course: Cinema 4D R19 Essential Training: Motion Graphics
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Enabling objects to be animated with MoGraph - CINEMA 4D Tutorial
From the course: Cinema 4D R19 Essential Training: Motion Graphics
Enabling objects to be animated with MoGraph
- [Instructor] There's going to be occasions where you're working with an object and when it comes to animating it you think to yourself, it would be so much easier if I could use the MoGraph system, and so how do we get objects into the MoGraph system without them becoming part of a cloner setup? So we can select our extrude object here and come over to MoGraph menu and press Alt and then add a Fracture object. So in the current mode there's only going to be one axis which is just this one here that we have that you can see, and so let's illustrate what happens with the straight mode turned on. If we add a Random effector you can see that it's just affecting the whole object with these position values. Now if we come over and choose, change the mode to Explode Segments we'll get a different result and each object has its own axis. If we choose Explode Segments & Connect we'll get even another result, which depending on the object it can be a bit more pleasing to use this result. So…
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Contents
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What is MoGraph?2m 32s
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Creating clones6m 4s
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Using Effectors8m 31s
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Deforming objects with Effectors2m 57s
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Other MoGraph objects10m 32s
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Offset animation with the Step effector3m 34s
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Enabling objects to be animated with MoGraph3m 35s
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Breaking objects into pieces4m 24s
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