From the course: Cinema 4D: Principles of Motion Graphics

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Export using the Picture Viewer

Export using the Picture Viewer - CINEMA 4D Tutorial

From the course: Cinema 4D: Principles of Motion Graphics

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Export using the Picture Viewer

- You've created a graphic, and you want to be able to render it out to use in any other application, like Adobe After Effects or Premiere Pro or whatever non-linear editor or compositing application you choose. To do that, we'll go ahead and render using a feature called the Picture Viewer. Let's look at our project. I want to go to the timeline and press the play button, and you'll notice here I've got some bars that are animated into a scene. But I also have plenty of empty frames in the timeline. The first thing we'll do is actually set the preview range. To do that, grab the play head, and scrub in the mini-timeline until you see your graphic. Notice the graphic disappears at frame 67. I'm going to give myself an extra frame, I'll go to 68, and I'll type in 68 in this field here to set the right-most or outpoint of my preview range. Now I'll grab my playhead and scrub back to the beginning of the timeline, and I'll do…

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