From the course: Cinema 4D Weekly

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Intro to C4D sculpting tools

Intro to C4D sculpting tools - CINEMA 4D Tutorial

From the course: Cinema 4D Weekly

Intro to C4D sculpting tools

- [Instructor] Hello and welcome to another C4D Weekly. Today, I'm going to be giving you a little introduction to some of the most useful Cinema 4D sculpting tools that hopefully will open your eyes to their usability in a normal polygon modeling workflow, even if you don't think you need to do any actual, 3D sculpting. These tools should help you in your normal modeling process, so let's go ahead and I have this donut model. Now the important part about sculpting is you need to at least have a decent amount of subdivisions. So if I go to my Gouraud shading lines, you can see all those subdivisions there and if I go and turn on my subdivision surface, you can see that smooths everything out a little bit more, but this is my underlying geometry here. So it's subdivided enough, it's not a huge, dense mesh as far as the base level of our object is, so make sure you have enough subdivisions. If you don't, go ahead, go to polygon…

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