From the course: Cinema 4D S22 Essential Training: Motion Graphics
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Light with objects and materials - CINEMA 4D Tutorial
From the course: Cinema 4D S22 Essential Training: Motion Graphics
Light with objects and materials
- One of the wonderful things about lighting in a 3D application is that you don't always have to follow the rules of the real world. We can put lights anywhere in a scene in 3D, and you don't have to rely on the C4D light objects alone. You can use other objects and even materials to light a scene. Let's take a look at some examples. So in this scene we have some objects being cloned. And if we look at the hierarchy, there is a cylinder here called Light. So turning off the cloner, you can see that just this object, the top is providing a light source, and it's doing that through an emissive material. If we open up this material here, you can see that in the luminous channel, I'm actually using a MoGraph Color Shader to grab the color information from the clones. The important thing to note is in the illumination settings, we have to set to polygon light and we cranked up the GI strength as well. So if we…
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