From the course: Cinema 4D R19 Essential Training: Motion Graphics
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Manipulating materials on objects - CINEMA 4D Tutorial
From the course: Cinema 4D R19 Essential Training: Motion Graphics
Manipulating materials on objects
- [Instructor] Let's wrap our heads around how materials are projected onto objects. If you imagine the texture to be like a sheet of paper, when you wrap the paper around the object, this is the result of the UV coordinates. The UV coordinates tell the material how to be mapped around the object. Now, in some cases, just dropping a material onto an object will be completely fine, and you can see that the crate looks just right with this kind of object, but if we drop it onto something like a sphere, then because of the way the UVs are on this sphere, it's not really suited for this kind of object. So let's just remove this, and we'll drop on the UV Grid material, and just zoom in here, and you can see how stretched out these numbers are, whereas on our flat surfaces, they are not distorted, and they look correct. So if we turn off Tile and just make the length 1%, so we've just got this sliver here on the sphere, and then if we increase this value, you can see how that material is…
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Contents
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What are materials?4m 31s
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Create and apply materials3m 33s
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Working with selections4m 21s
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Manipulating materials on objects5m 58s
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Working with reflective materials3m 53s
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Create a bumpy greeble texture4m 48s
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Add detail with pattern shaders2m 2s
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Animating animated materials4m 43s
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