- [Instructor] In addition to using the lights…to illuminate our scenes, we can turn any kind of geometry…into a light source through the use of emissive materials.…So in this scene currently,…the geometry is illuminated just by the octane sky…and the environment that we have here.…Now what we'd like to do is turn these cylinders,…which are in a mograph cloner into lights.…And so, we set up this cloner with the random effector…to randomize the position and the color.…
So we're going to use that…when we create our emissive material.…Now to create emissive material,…we need to use the diffuse type.…So, we'll create a diffuse material, and double-click it.…We will just apply this to our cloner…and we'll double-click this to open the material editor.…Let's just rename this to light.…And we'll work in the emission channel.…There's two types, you could use…blackbody emission or texture emission.…
I'm going to use blackbody…and immediately you see the live view update.…Now, this has become a light source.…It's pretty cool.…
- What is OctaneRender?
- Framing shots
- Adding materials and lights
- Rendering your first image
- Using the Live Viewer
- Creating Octane materials
- Mixing and blending materials
- Working with lights and cameras
- Rendering objects such as hair, particles, and fog
- Creating render settings presets
- Rendering animation
Skill Level Intermediate
After Effects CC 2018: VFX Essential Trainingwith Alan Demafiles4h 20m Intermediate
1. OctaneRender for C4D
Why use OctaneRender?3m 19s
2. Octane Quick Start: Rendering Your First Image
3. Understanding the Live Viewer
4. Working with Octane Materials
5. Working with Octane Lights and Cameras
6. Other Octane Objects
7. Rendering with Octane
Next steps1m 29s
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