Modeling Characters in Cinema 4D
With Christopher Broeska
Liked by 62 users
Duration: 3h 43m
Skill level: Intermediate
Released: 1/3/2014
Course details
Learn how to model realistic 3D characters with the powerful and flexible modeling toolset in CINEMA 4D. Chris Broeska shows you how to use a basic front and side template and create basic shapes with NURBs Lofts and Sweeps. Then you'll convert the patches to polygons and stitch them together to create a base mesh. The last chapter shows you how to complete the character by setting up the UVs for the model and head, and mirror both the polygons and UVs to create the other sides of your character.
Skills you’ll gain
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Meet the instructor
Learner reviews
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Alan Saga
Alan Saga
Industrial Designer
Contents
What’s included
- Practice while you learn 1 exercise file
- Learn on the go Access on tablet and phone