From the course: Cinema 4D: Principles of Motion Graphics

Motion graphics in Cinema 4D - CINEMA 4D Tutorial

From the course: Cinema 4D: Principles of Motion Graphics

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Motion graphics in Cinema 4D

- [Ian] Cinema 4D is a full-fledged 3D application for creating everything from 3D characters and models to 3D motion graphic elements. It's important to note, when creating motion graphics inside of Cinema 4D, the majority of designers still end up making some fine-tune adjustments in external applications designed for compositing, such as Adobe After Effects or Blackmagic Design's Fusion. Now, what makes Cinema 4D so special for motion graphics is its MoGraph toolset. The MoGraph toolset contains tools such as cloner objects and effectors, which gives the user unprecedented controls to duplicate and animate multiple copies of an object and individual letters of text rather quickly, and oftentimes with dynamic simulations like bounce, overshoot, et cetera. If I play this current animation, you can see I've got some snowboards that are actually spinning and bouncing and overshooting, which is a very common effect amongst motion designers. Now, we'll cover how to build and work with cloner objects and effectors later in this course. For this moment in time, it's just important to understand that Cinema 4D really does offer some amazing tools specifically designed for the creation and delivery of motion graphics.

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