From the course: Learning Cinema 4D S22

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Navigating the 3D viewport

Navigating the 3D viewport - CINEMA 4D Tutorial

From the course: Learning Cinema 4D S22

Navigating the 3D viewport

- [Instructor] So this is Cinema 4D and in this chapter, I'm going to take you through a few important concepts for working in this software. We'll focus on building familiarity with Cinema 4D's interface and understanding some key concepts and how to set up a project and adjust preferences. We're going to start with one of the most important and most used aspects of Cinema 4D. So for a moment, I want you to forget about all the various icons you see and just focus on the large area that takes up the majority of the interface. This is called the viewport. A viewport is where we view a 3D scene. A 3D scene is made up of various objects, including cameras and lights. A 3D view board has three axes. We have X... Y and zed and a good way of remembering which access is which is to look at the color coding. So, X is red. Y is green and zed is blue. If we look at the access by default, the color coded arrows always…

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