From the course: OctaneRender for Cinema 4D Essential Training
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Octane object tag
From the course: OctaneRender for Cinema 4D Essential Training
Octane object tag
- [Narrator] In the early days it was important to tell Octane which objects in the scene moved, and that's where we have the Octane object tag. It allowed users to define which objects moved in the scene, so the scenes could be calculated faster at render time. Now since then more features have been added, so let's explore this tag. So we'll select all of our objects here, the philosopher ones and choose tags, and we'll come over to the Octane tags and we'll add an object tag. So if we come over to the main tab, this was where you would set which mesh's would be moved. Which ones were moving mesh's animated ones, and so we don't need to worry about that at this stage We've also looked at motion blur in a previous movie. Let's just skip over a couple of tabs and we'll come back to them in a minute. This subdivision group allows us to add levels of subdivision to the geometry. And it might be a bit easier to see that if we go to a simpler example, so let's load that in to the live…
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