From the course: OctaneRender for Cinema 4D Essential Training

Unlock the full course today

Join today to access over 22,400 courses taught by industry experts or purchase this course individually.

Octane scatter

Octane scatter

From the course: OctaneRender for Cinema 4D Essential Training

Start my 1-month free trial

Octane scatter

- What makes the Octane for Cinema 4D plugin special is the addition of Octane Scatter. You can think of this as the Mograph Cloner, working in object mode, and scatter can use Mograph Effectors as well. But what's unique to Scatter is that the instances are generated at render time, and in the Viewport you can use proxy geometry instead of the full geometry, which maintains a high frame rate when working. So, if you need to add a huge number of objects to a surface, look no further than Octane Scatter. The setup is very simple, so you have an object which you'd like to scatter, and a surface which you wanna scatter the object over. So, we'll come over to the objects and bring in the Octane Scatter, now this is a generator and so the hierarchy means that we need to have the cone here as a child of the scatter object. Once we do that we need to come into the distribution tab and add a surface which we are going to scatter over. So, If we add that in, the default distribution is vertex,…

Contents